A short school break is round the corner before the new academic session begins. The last thing we, as parents, would want is to see our children constantly glued to video games. But have you ever wondered why they prefer playing video games over reading textbooks? The answer is that it’s fun, playful and interesting—all at the same time. Our only wish: If learning could be fused with games so that it is easy to retain in comparison to what is taught in classrooms. Sudhir Chowdhary picks some interesting apps that provide gamified learning solutions to students to know more with ease.
MindZu is a gamified maths learning app to help ninth grade students become fluent at the subject. An innovative product designed by edtech startup Angaza to deliver a personalised maths learning experience for the smartphone generation, the app has been designed for self-study as a supplement to teachers and textbooks. Raising the bar for STEAM e-learning, the mobile app provides a high-quality education experience via animated lessons, each with layers of interactive exercises and motivating game missions which bring learning to life. Instead of the usual talking-head teacher videos, learning is enabled via a virtual world of dynamic characters and gamified challenges. The app aims to address ninth grade academic needs of CBSE-affiliated school students.
Duolingo (Android, iOS)
A fast-growing and popular English language learning app today and highly recommended for English beginners, Duolingo lessons adapt to the users learning the style. Exercises are tailored to help the users learnand review vocabulary effectively. Easy to use and decipher, Duolingo is a good English learning app that helps cover a lot of material for English learners of all levels.
PlayAblo (Android, iOS)
PlayAblo is a gamified learning and assessment platform for English grammar, communicative English and mathematics. It is designed by experts from the fields of learning, education, design and technology, and completely aligns itself with the latest CBSE and ICSE curricula. PlayAblo’s communicative English is powered by Carnegie Speech Engine, developed by experts at Carnegie Mellon University. With the speech engine’s patented pinpointing technology, Playablo evaluates and helps the learners improve on fluency and pronunciation. A child’s learning needs to be fun and engaging; PlayAble does this in a seamless manner.
Kahoot (Android, iOS))
Kahoot! is a game-based learning platform that makes learning fun and engaging. Freely available on Google Play and App Store, you can use this app to create a game in minutes, even if you are on the go. This works great for student projects and can also be a hot hit at parties when you want to surprise your friends. Additionally, you can join kahoots (quiz) hosted live—for example, in classrooms—or use the app as the game controller, and win medals! Or, put your quizmaster’s hat on: Host your own game for others on a big screen, right from your phone or tablet. You can find a quiz on any topic from millions of games on the platform. This app is apt for learners across ages.